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IF it works, CUDA might be available for mac users with a few caveauts.Jul 18, 2021. Not advising you try it, but for purely testing purposes.you might give it a shot. It's like their slapping their users in the tenderparts with a spiked club and saying "THere, doesn't it work better now?". When they updated, apple replaced that folder in the update. I've seen linux geeks get CUDA 3.2 working with some cards by completely removing the APPLE supplied driver, then putting in the linx version of the driver for their card and rebooting. If Steve were still around, he'd allow you to replace your apple supplied driver with a better one, if available, and would even hire people to test it, then would supply it as a downloadable update for those who wanted or needed it. It's almost painful to see what they've become. They use a lot of GNOME elements and other linux programming as it is. I just wish apple would drop the "We know better" \ "Almighty big brother" (and completely incompetent) attitude they've taken. Doesn't mean I don't appreciate the new CC. I also like to old-school it and have fun. It's sometimes faster than other projects at the same res at labs using macs and CC (CUDA MISSING). I don't mind using my few $50-100 pc's that I put 100-150 into for upgrades to work on effects and render. I've put CUDA into the mix only recently. But for Pro-bono (not getting paid) it does what I need, and works every time. I max it out by using old hardware, but as fast as I can make it (I have a little fun playing computer frankenstein okay?), and it works pretty well for some pro-bono type work. I was just adding the info for those, like me, who have a small shop where they work with small projects, all using the older software versions. I know it isn't necessary on the windows machines I've used, as the software actually looks for a card, checks for a specified value. But most labs I work with have CC and are on macs (for when I go above 1080, or have more than 3 sources). In my case, this was simple logic since the existing GeForce GTX entries did not include NVIDIA. This did not work, so I removed NVIDIA that solved the problem. I tried entering the full description exactly as shown including NVIDIA e.g.
If a similar card is not shown in the file, a program called GPUZ was recommended that will show the video card name.
In my case, my GeForce GTX 660 did not appear in the "cuda_supported_cards.txt" file under Premier Pro CS6. The following my help if someone has a similar question as timtro's in post #7.